Spells of Arawn
Respect must be shown for Arawn's magic, else the hunt, death, or otherworld might come sooner than expected. Cleric-types who follow Arawn have access to the following spells.
Respect must be shown for Arawn's magic, else the hunt, death, or otherworld might come sooner than expected. Cleric-types who follow Arawn have access to the following spells.
1st Level
(All) Command, Cure Light Wounds (reversible), Protection from Evil, Purify Food and Drink, Remove Fear (reversible), Resist Cold, Sanctuary
Lord of the Hunt: Detect Prey (as Detect Evil, but senses one that the caster has already been hunting for at least the last 1d6 turns)
Lord of Death: Detect Death (as Detect Evil, but senses those who are dead, whether resting or unquiet undead)
Lord of the Otherworld: Detect Portal (as Detect Evil, but senses doorways, whether the endpoint is within this world or another)
Lord of Death: Detect Death (as Detect Evil, but senses those who are dead, whether resting or unquiet undead)
Lord of the Otherworld: Detect Portal (as Detect Evil, but senses doorways, whether the endpoint is within this world or another)
2nd Level
(All) Augury, Bless, Find Traps, Hold Person, Reveal Charm, Silence 15' Radius, Scare*
Lord of the Hunt: Speak with Animals
Lord of Death: Spiritual Weapon (wielded by a phantom)
Lord of the Otherworld: Rope Trick*
Lord of Death: Spiritual Weapon (wielded by a phantom)
Lord of the Otherworld: Rope Trick*
3rd Level
(All) Cure Blindness (reversible), Cure Disease (reversible), Dispel Magic, Feign Death, Remove Curse (reversible), Striking
Lord of the Hunt: Locate Object
Lord of Death: Speak with Dead
Lord of the Otherworld: Blink*
Lord of Death: Speak with Dead
Lord of the Otherworld: Blink*
4th Level
(All) Create Food and Water, Cure Serious Wounds (reversible), Detect Lie, Exorcise, Neutralize Poison, Globe of Invulnerability (Lesser)*
Lord of the Hunt: Hallucinatory Terrain*
Lord of Death: Speak with Dead
Lord of the Otherworld: Dimension Door*
Lord of Death: Speak with Dead
Lord of the Otherworld: Dimension Door*
5th Level
(All) Atonement, Commune, Cure Critical Wounds (reversible), Flame Strike (appears as hounds, a grim reaper, or strange fey attacking), Feeblemind*
Lord of the Hunt: Faithful Hounds (as Faithful Hound*, but sounds like many)
Lord of Death: Magic Jar*
Lord of the Otherworld: Plane Shift*
Lord of the Otherworld: Plane Shift*
6th Level
(All) Blade Barrier, Find the Path, Heal (reversible), Word of Recall, Anti-Magic Shell*, Repulsion*
Lord of the Hunt: Summon Cwn Annwn (as Conjure Animals, but summons white hounds with red ears)
Lord of Death: Death Spell*
Lord of the Otherworld: Astral Projection*
Lord of the Otherworld: Astral Projection*
7th Level
(All) Control Weather, Restoration, Symbol, Wind Walk, Antipathy/Sympathy*, Permanency*
Lord of the Hunt: Invisible Stalkers (as Invisible Stalker*, but are a pack of 2d4 relentless Cwn Annwn)
Lord of Death: Power Word Kill*
Lord of the Otherworld: Gate*
Lord of the Otherworld: Gate*
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Next week: druidesses of Rhiannon!