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Asclepeion
It may come time for the cleric to do Asclepius’s
work more directly, or even experience some dangerous challenge.
Divine
Tests
1-3. Time for incubation. The cleric must sleep at his
or her earliest convenience for at least 1d3 hours. During this time, he or she
has a 20% chance of being visited by Asclepius in a dream and experiencing the
benefit described in the Healing Side-Effects section.
4-7.
Time to heal. The priest of
Asclepius experiences a reduction in spells available (50% chance for each one)
for the rest of the day. He can immediately regain one though for every time he
successfully heals a patient (that actually needs healing). If too many healing
spells had become unavailable from this Test though, then it might be
difficult.
8-9. Have you come to some sort of Katharsis? It
appears the cleric needs to, so he or she must purification themselves with hot
baths, purgation, or even a visit to a gymnasium. Until he or she does so, all
of the cleric’s spells will be unavailable.
10-11. The Healing God now calls the priest to work at the
nearest Asclepeion or other place of healing. He or she must do so for the next
24 hours, leaving all other responsibilities behind for that time.
12-13. Chiron raised and instructed Asclepius and so now
too must the priest. He or she must seek out a centaur or other great healer
and spend at least 1d6 days with them. Until the priest does so, he or she will
suffer a -3 to all rolls.
14-15. A snake arrives to remind the Asclepian cleric of
the value of healing. It bites him for 1d20 (nonpoisonous) damage and then
departs. If the cleric survives, then he or she gains a Rod of Asclepius, which
grants them a +1 bonus to their healing rolls, which is constant as long as the
cleric holds it (unlike the once per day per level bonus of Asclepian
Mysteries). Future instances of this Test cause the surviving cleric’s Rod to
gain an additional +1 bonus.
16-17. Cut open. Reenacting Apollo’s Caesarian section of Asclepius’s
unfaithful mother, the Sun God rips the cleric from wherever he or she is to
live with the nearest centaur teacher for the next 1d4 weeks. Depending on how
far away that is, it may take the cleric some time to return.
18+ Zeus has had enough of the cleric’s meddling with
the natural order. Whether he or she actually performed a resurrection or not,
the Sky God will send a 5d6 damage thunderbolt to immediately smite the
transgressor. For every Asclepeion result over 18, increase the damage by an
additional 2d6 (so 7d6 damage at 19, 9d6 damage at 20, etc.)