Wednesday, January 15, 2025

Priestesses of Frigg, Part III


Spells of Frigg
The magic of her beauty is only outshined by her love.

1st LevelCure Light Wounds, Detect Evil, Detect Magic, Purify Food & Drink, Protection from Evil, Remove Fear, Resist Cold, Sanctuary, Allure*, Feather Fall*, Shield*, Fylgja* (as Unseen Servant, but looks like the ideal mate or totem animal of the cleric), Hold Portal*, Bestow Blessing & Curse^ (link)Warding^ (link)

Wednesday, January 8, 2025

Priestesses of Frigg, Part II

Divine Tests
What is beloved may not always remain seen.

1-11. One's own calls, showing it's time to set aside other magic. The priestess loses access to some of her spells (50% chance for each one), possibly including her turn ability. Roll 1d6 to determine what she must do to restore each and every one of them.
   [1] Spend at least 4d6 turns loving her husband, or if she doesn't have one yet, working towards finding him and fostering their relationship.
   [2] Engage in prophecy, weaving and forecasting for 1d6 turns. The priestess is then destined to save vs. spell/ make a Will save DC 15. If successful, she will receive some insight per Referee. If not, she is obliged to take 1d6 more turns, repeating until successful.
   [3] A wise woman is best when needed most. The priestess must make a Wisdom check (DC 15) at the next naturally occurring opportunity and counsel others as to what's appropriate. If not, then she should try again when another one arises.
   [4] Spend time helping her children for 4d6 turns. If she doesn't have any yet, then she will be required to spend the duration striving towards their conception.
   [5] Attend to her household for 3d6 turns, making it as beautiful, sustaining, and welcoming a place as her.
   [6] There can be too much unnecessary suffering in love. She must help someone else to find or resolve things with the right partner, taking just 2d6 turns to do so once such a seeker is found.

Wednesday, January 1, 2025

Priestesses of Frigg, Part I


Frigg
Norse Goddess of Marriage, Prophecy, Wisdom, Motherhood, & Love


Tenets of Frigg

  • Be devoted to your husband
  • See what will come so that you can help your love ones
  • Be wise in your ways, respect the weaving of destiny
  • Remain dedicated to your children
  • Help others with courtship

Wednesday, December 25, 2024

Clerics of Baldr, Part III


Spells of Baldr
The day's passing can bring forth great light, reborn. 

1st LevelCure Light Wounds, Detect Magic, Light, Purify Food & Drink, Protection From Evil (except from those holding mistletoe), Remove Fear, Resist Cold, Sanctuary, Allure*, Hold Portal*, Bestow Blessing & Curse^ (link), Blasting^ (link), Warding^ (link)

Wednesday, December 18, 2024

Clerics of Baldr, Part II


Divine Tests
Trickery can lead the blind to catastrophe.

1-11. Baldr calls his faithful to be restored in his ways. His cleric loses access to some of his spells (50% chance for each one), possibly including his turn ability. Roll 1d6 to determine what he must do to have every one of them restored.
   [1] Appreciate a thing of beauty for 4d6 turns.
   [2] Be peaceful (unless attacked first) for 2d4 hours.
   [3] Allow himself to be hit by 1d3 ranged attacks. He may use his mysteries of Baldr to protect himself if he wishes, that is, if he has enough of them remaining that day.
   [4] Glow bright white for 2d6 hours, making detection and love from the goodly automatic, gaining +1d4 Charisma with such types, the reverse with all others.
   [5] Meet with a diviner for 3d4 turns, seeking guidance on one's doom.
   [6] Be kind to all he meets for the next 1d6 hours, no matter their disposition.

Wednesday, December 11, 2024

Clerics of Baldr, Part I

Baldr
Norse God of Beauty, Peace, Light, Invulnerability, & Acceptance of Fate

Tenets of Baldr

  • Appreciate the beauty that the gods provide
  • Seek peace within unless sorely pressed without
  • Spread the light
  • Be invulnerable in the gods' love
  • Weep not for your doom

Wednesday, December 4, 2024

Lyrists of Orpheus, Part III


Spells of Orpheus
Songs sung echo beyond the world's end. 

1st Level: Command, Detect Magic, Light, Protection from Evil, Purify Food and Drink, Remove Fear, Resist Cold, Sanctuary, Detect Snares and Pits (D), Entangle (D), Charm Person*, Message*, Sleep*, Ventriloquism*, Bestow Blessing & Curse^ (link)Warding^ (link)

Wednesday, November 27, 2024

Lyrists of Orpheus, Part II


Divine Tests
Enjoy the chords that the gods play, for otherwise this world might only break your heart.

1-11. The songs are spent. What can be regained? The lyrist loses access to some of his spells (50% chance for each one). Roll 1d7 to see what things he must do to get them back.
   [1] Make music for 3d6 turns.
   [2] Compose an original poem, taking 1d3 turns and an Intelligence check (DC 15), unless the lyrist's player composes one faster.
   [3] Challenge one who would seduce with voice or beauty. Doing so will likely earn her ire (an 85% chance), and the certainly of further tests from her.
   [4] Journey underground for 2d6 turns, alone.
   [5] Traffic with a random spirit for 1d3 turns. There's a 25% chance of it being hostile, in which case the lyrist must save vs. death/ make a Will save DC 10 or take 1d2 damage to a random ability score.
   [6] Look forward only and remain above ground. Do not gaze back or turn around for 1d6 turns.
   [7] Only sing or speak in rhymes for the next 1d6 hours.

Wednesday, November 20, 2024

Lyrists of Orpheus, Part I

Orpheus
Thracian Demigod of Music, Lost Love, Underworld Journeys, and Fate

Tenets of Orpheus
  • Harmonize the world with music
  • Seek one's lost love
  • Traveling to the underworld if need be
  • Don't look back