Cleric Spells (Sobek)
Clerics of Sobek have access to the following spells:
1st Level: Cure Light Wounds (reversible), Create Water, Purify Food and Drink, Remove Fear (reversible), Locate CreatureD (up to 5x normal range via scent), Charm Person*, Enlarge*, Ventriloquism*
2nd Level: Bless (reversible), Delay Poison, Find Traps, Hold Person (can also be cast along with a successful bite attack), Lizard Charm (as Snake Charm, but works on legged reptiles instead), Resist Fire, Speak with Animal (legged reptiles only), Crocskin (as BarkskinD, but has a reptilian appearance), Detect Snares and PitsD, Detect Invisible*, Scare*, Strength*
3rd Level: Animal Growth (legged reptiles only), Cure Blindness, Dispel Magic, Feign Death, Hieroglyph of Warding (as Glyph of Warding, but very Egyptian), Prayer, Remove Curse (reversible), Striking (on allowed weapons only), Water BreathingD, Haste* (can only be cast when cleric is in water), Infravision*
4th Level: Cure Serious Wounds (reversible), Exorcise, Neutralize Poison, Logs to Crocodiles (as Sticks to Snakes, but can create 1d2 crocodiles from logs instead), Fear*, Polymorph Self* (crocodile form only),
5th Level: Atonement, Commune, Cure Critical Wounds, Faithful Croc (as Faithful Hound*, but is crocodilian of course), Transmute Rock to Mud*
6th Level: Blade Barrier (appears as fangs in a crocodile mouth), Conjure Animals (crocodiles), Heal (reversible), Move Earth*
7th Level: Earthquake, Regenerate, Restoration, Summon Avatar (Sobek), Crushing Hand* (appears as a phantom crocodile that crushes with its jaws)
Avatar of Sobek
Align: N
MV: 40’ (swim 40’)
AC: 0
HD: 20
Atk: 1 bite
Dmg: 6d10
SP: Sobek cleric spells/abilities (caster level 22), humanoid giant form, Magic Resistance: 22%
SV: F22
Mor: 11
An avatar of Sobek appears as an enormous crocodile, though it can also take on the form of a humanoid giant with a crocodile head too, losing its swim ability, but gaining the use of its hands. In either case, it is always hungry, either for food or a mate, taking what it wants and woe be unto any who stand in its way!
Sobek Encounters
1. The party runs across a blond, beefy man with a strange accent who is trying to tame a crocodile or similar reptilian beast. Whether they intervene or not will be looked upon favorably by Sobek... or not.
2. 1d4 crocodiles emerge to attack the party. If the party counterattacks, then there is a 25% chance of a large or even giant crocodile (per Referee) being sent by Sobek to make things more interesting!
3. Individuals are encountered that have strange, little crocodile symbols stitched upon their clothing. They are actually Cultists of ‘I, Zod’, a heretical sect that worships Sobek as a Demon Lord of snappy dressing (literally).
4. A lone man with the traits of 1d4 of Sobek’s #10-14 divine tests is spotted. He is either (roll 1d6): [1-3] a Sobek cleric, [4-5] one simply blessed by Sobek with such traits, or [6] a Sobek avatar polymorphed to look medium sized. In any case, the lone man also has a 50% chance of being in the process of either stalking live prey or a mate, most likely targeting one or more of the party (a base 75% chance)!
Next week: previews of the upcoming Divinities & Cults: Volume III!