Liminal
Space
Janus sends
his faithful through many thresholds so that they might better understand the
implications of space and time.
Divine
Tests
1-2. Are you administering the proper
rites? The cleric apparently needs more practice honoring new beginnings and
measuring how much has already been done. He must now take 2d6 turns of time,
as well as having a 50%
chance of needing to sacrifice at least 1d6 x 10 gold pieces in treasure or
goods, in order to do so.
3-4. A firmer reminder is now required.
The priest is immediately shifted in time or space, suffering a -2 to all rolls
for the rest of the day and possibly other considerations. Roll 1d3.
[1] Be sent 1d100 minutes into the future- he will experience it as
lost time
[2] Be sent 1d100 minutes into the past, being able to even change it, but then suffering 1d20 damage from any
paradoxes caused
[3] Be sent 1d20 feet in a random, horizontal direction, taking 1d3
damage and being pushed aside if he would materialize in a solid object
5-9. Duration and
dimension can necessarily limit a cleric’s magic. As a result, he experiences a
reduction in spells available (50% chance for each one) until dawn of the next
day. Roll 1d6 for each spell lost to determine
what the cleric needs to happen in order for him to be able to use it before
then:
[1]
Arrive at a certain hour: roll 1d12 to determine what hour that is, ignoring
whether the time is before or after midday
[2]
Pass through a gateway, doorway, or other portal that he has never traveled
through before
[3]
Prevent all evil beings from passing through the nearest gateway, doorway, or
other portal for the next 1d3 hours
[4]
Open and pass through a gateway, doorway, or other portal that is currently
locked or guarded
[5]
Be at an area of synchronicity of time and space (e.g. a location associated
with 144 at 1:44)
[6]
Defeat one that has violated the laws of time or space (e.g. undead or summoned
being)
10-12. Liminal Space can have broader
applications, so in this case, use a Test from a similar Divinity rather than
one from Janus. Roll 1d3:
[1]
Manannan (otherworlds caused by time and space)
[2]
Mars (beginnings of war)
[3]
Mercury (gateways of trade)
See
Divinities and Cults: Volume II for details on these Divinities. In the case of
Manannan, explain the sense of not belonging or being otherworldly to the
worship of Janus being more popular during archaic times.
13-17.
A greater understanding of space is now required of the Janus priest, as
well as anyone else who happens to be standing within 1d6 x 5’ of him when this
Test occurs. They are immediately teleported a certain distance in a random,
horizontal direction, also taking damage from any unfortunate collisions and/or
elevation adjustments that might occur when they arrive at the destination. Perhaps
he will remember to stick to proper rites for all new beginnings from now on?
Roll 1d4.
[1] 1d100 feet, 1d4 damage
[2] 1d10 quarter miles, 1d8 damage
[3] 1d100 miles, 1d10 damage
[4] 1d1,000 miles (roll a 1d100 and add another d10),
1d20 damage
18+ As ‘Janitor’, Janus needs to
clean up the cleric’s mess and show him that once and for all, time and space
are one. After allowing him to view a temporal mishap that his lack of proper
ritual has likely caused (or will cause), Janus then causes the cleric to either
(roll 1d3):
[1]
Travel 1d10 years into the past
[2]
Travel 1d10 years into the future
[3]
Enter an alternate reality with 1d4 divergences caused by paradoxes in the
timeline (see the Manannan listing in Divinities and Cults: Volume II to
generate divergences at random)
Those
standing near the cleric when this Test occurs can also be transported with him
(per Referee). And, unless the cleric finds another way to immediately return
to his original time or reality (a base 5% chance per level), then those
transported will end up being stranded. They then have a 50% + 10% chance per
level of returning (or seeming to return) by either:
[1]
Showing up immediately to find the party again but years older (if they were
transported to the past)
[2]
Reappearing again years later at the same place and at the same age (if they
were transported to the future)
[3]
Being switched with an alternate reality double that has a 50/50 chance of
being either kinder or crueler and also has all ability scores adjusted by
1d6-3 (if they traveled to an alternate reality).
Otherwise,
they will not return. What is more, for every Liminal Space result over 18+,
increase the time travelled by 1d10 additional years and increase the
divergences by 1d4!